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author | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
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committer | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
commit | 2ab51e507d620c4479e07ca0ec47d22c8c66bc90 (patch) | |
tree | 90906ecb043c01034280c767b83a88eb6df6956f /parser/monsters/iron_golem.json | |
download | dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.tar.gz dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.tar.bz2 dmtool-2ab51e507d620c4479e07ca0ec47d22c8c66bc90.zip |
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Diffstat (limited to 'parser/monsters/iron_golem.json')
-rw-r--r-- | parser/monsters/iron_golem.json | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/parser/monsters/iron_golem.json b/parser/monsters/iron_golem.json new file mode 100644 index 0000000..8357329 --- /dev/null +++ b/parser/monsters/iron_golem.json @@ -0,0 +1,174 @@ +{ + "speed": "30 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [ + { + "type": "fire", + "qualifiers": [] + }, + { + "type": "poison", + "qualifiers": [] + }, + { + "type": "psychic", + "qualifiers": [] + }, + { + "type": "bludgeoning", + "qualifiers": [ + "nonmagical", + "non-adamantine" + ] + }, + { + "type": "piercing", + "qualifiers": [ + "nonmagical", + "non-adamantine" + ] + }, + { + "type": "slashing", + "qualifiers": [ + "nonmagical", + "non-adamantine" + ] + } + ], + "c_immunities": [ + { + "type": "charmed", + "qualifiers": [] + }, + { + "type": "exhaustion", + "qualifiers": [] + }, + { + "type": "frightened", + "qualifiers": [] + }, + { + "type": "paralyzed", + "qualifiers": [] + }, + { + "type": "petrified", + "qualifiers": [] + }, + { + "type": "poisoned", + "qualifiers": [] + } + ], + "senses": [ + "darkvision 120 ft." + ], + "langs": "understands the languages of its creator but can't speak", + "skills": {}, + "hit_die_count": 20, + "hit_die_sides": 10, + "name": "Iron Golem", + "type": "construct", + "cr": 16.0, + "size": "Large", + "alignment": "unaligned", + "stats": { + "str": 24, + "dex": 9, + "con": 20, + "int": 3, + "wis": 11, + "cha": 1 + }, + "inventory": [], + "natural_armor": [ + { + "name": "natural", + "bonus": 20 + } + ], + "description": "", + "features": [ + { + "name": "fire absorption", + "text": "Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.", + "type": "feature" + }, + { + "name": "immutable form", + "text": "The golem is immune to any spell or effect that would alter its form.", + "type": "feature" + }, + { + "name": "magic resistance", + "text": "The golem has advantage on saving throws against spells and other magical effects.", + "type": "feature" + }, + { + "name": "magic weapons", + "text": "The golem's weapon attacks are magical.", + "type": "feature" + }, + { + "name": "multiattack", + "text": "The golem makes two melee attacks.", + "type": "action" + }, + { + "name": "slam", + "text": "_Melee Weapon Attack:_ +13 to hit, reach 5 ft., one target. _Hit:_ 20 (3d8 + 7) bludgeoning damage.", + "type": "action", + "attack": { + "name": "slam", + "cost": 0, + "damage": { + "dmg_type": "bludgeoning", + "dmg_die_count": 3, + "dmg_die_sides": 8 + }, + "weight": 0.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [], + "type": "unknown", + "text": "_Melee Weapon Attack:_ +13 to hit, reach 5 ft., one target. _Hit:_ 20 (3d8 + 7) bludgeoning damage." + } + }, + { + "name": "sword", + "text": "_Melee Weapon Attack:_ +13 to hit, reach 10 ft., one target. _Hit:_ 23 (3d10 + 7) slashing damage.", + "type": "action", + "attack": { + "name": "sword", + "cost": 0, + "damage": { + "dmg_type": "slashing", + "dmg_die_count": 3, + "dmg_die_sides": 10 + }, + "weight": 0.0, + "range": [ + 0, + 0 + ], + "reach": 10, + "properties": [], + "type": "unknown", + "text": "_Melee Weapon Attack:_ +13 to hit, reach 10 ft., one target. _Hit:_ 23 (3d10 + 7) slashing damage." + } + }, + { + "name": "poison breath (recharge 6)", + "text": "The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.", + "type": "action" + } + ], + "prof": 5 +}
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