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author | Your Name <you@example.com> | 2021-04-29 14:17:08 -0400 |
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committer | Your Name <you@example.com> | 2021-04-29 14:17:08 -0400 |
commit | 5a813a75412ac9b8fadb90c9abd46dd95aee8e9b (patch) | |
tree | 75c5466d459c793430a6481cd276a624cd843794 /parser/monsters/knight.json | |
parent | cd57ad6e208728bafcbc8c7d7b85d88603706978 (diff) | |
download | dmtool-5a813a75412ac9b8fadb90c9abd46dd95aee8e9b.tar.gz dmtool-5a813a75412ac9b8fadb90c9abd46dd95aee8e9b.tar.bz2 dmtool-5a813a75412ac9b8fadb90c9abd46dd95aee8e9b.zip |
Removed data files from repo
Diffstat (limited to 'parser/monsters/knight.json')
-rw-r--r-- | parser/monsters/knight.json | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/parser/monsters/knight.json b/parser/monsters/knight.json deleted file mode 100644 index 25d20ab..0000000 --- a/parser/monsters/knight.json +++ /dev/null @@ -1,74 +0,0 @@ -{ - "speed": "30 ft.", - "saves": [ - "con", - "wis" - ], - "d_resistances": [], - "d_vulnerabilities": [], - "d_immunities": [], - "c_immunities": [], - "senses": [], - "langs": "any one language (usually Common)", - "skills": {}, - "hit_die_count": 8, - "hit_die_sides": 8, - "name": "Knight", - "type": "humanoid (any race)", - "cr": 3.0, - "size": "Medium", - "alignment": "any alignment", - "stats": { - "str": 16, - "dex": 11, - "con": 14, - "int": 11, - "wis": 11, - "cha": 15 - }, - "inventory": [ - { - "name": "plate", - "type": "armor", - "text": "plate armor" - }, - { - "name": "greatsword", - "type": "weapon", - "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage." - }, - { - "name": "heavy crossbow", - "type": "weapon", - "text": "_Ranged Weapon Attack:_ +2 to hit, range 100/400 ft., one target. _Hit:_ 5 (1d10) piercing damage." - } - ], - "natural_armor": { - "name": "", - "bonus": 0 - }, - "description": "Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.", - "features": [ - { - "name": "brave", - "text": "The knight has advantage on saving throws against being frightened.", - "type": "feature" - }, - { - "name": "multiattack", - "text": "The knight makes two melee attacks.", - "type": "action" - }, - { - "name": "leadership (recharges after a short or long rest)", - "text": "For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.", - "type": "action" - }, - { - "name": "parry", - "text": "The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.", - "type": "reaction" - } - ], - "prof": 2 -}
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