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authorYour Name <you@example.com>2021-12-25 16:52:34 -0500
committerYour Name <you@example.com>2021-12-25 16:52:34 -0500
commit52b91a1aca6640b1797a63afc8a9e9a778b0964a (patch)
tree0cfb8ebe6a0a511607b3acc6c67228b796cd9c90 /src/cmd_usage.cc
parentd8d1056af0383f0ef67c6d70d1594bcb430d7281 (diff)
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Added capability to cause two npcs to attack each other
Diffstat (limited to 'src/cmd_usage.cc')
-rw-r--r--src/cmd_usage.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cmd_usage.cc b/src/cmd_usage.cc
index 6219996..74cfe6b 100644
--- a/src/cmd_usage.cc
+++ b/src/cmd_usage.cc
@@ -22,6 +22,8 @@ namespace cmd {
text << indDesc << "List attacks available for a creature" << std::endl;
text << indOpt << "roll path name" << std::endl;
text << indDesc << "Roll a skill check, save, or attack." << std::endl;
+ text << indOpt << "attack path1 name path2 [-1] [-2]" << std::endl;
+ text << indDesc << "Roll an attack for path1 attacking path2. Handedness defaults to 2h if versatile and not holding a shield, otherwise use -1 and -2." << std::endl;
text << indOpt << "damage path amount [type] [--magical,-m] [--silvered,-s] [--adamantine,-a]" << std::endl;
text << indDesc << "Damage creature by amount. Type defaults to \"force\"." << std::endl;
text << indOpt << "heal path amount" << std::endl;