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author | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
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committer | Your Name <you@example.com> | 2021-04-13 15:14:34 -0400 |
commit | 2ab51e507d620c4479e07ca0ec47d22c8c66bc90 (patch) | |
tree | 90906ecb043c01034280c767b83a88eb6df6956f /src/creature.h | |
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Initial commit
Diffstat (limited to 'src/creature.h')
-rw-r--r-- | src/creature.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/creature.h b/src/creature.h new file mode 100644 index 0000000..f73942f --- /dev/null +++ b/src/creature.h @@ -0,0 +1,112 @@ +#pragma once +#include "json.hpp" +#include "jsonable.h" + +namespace feature { + class Feature; +} +namespace item { + class Item; +} +class Armor; +class Weapon; + +typedef nlohmann::json json; + +namespace creature { + class dmgType : public Jsonable { + public: + dmgType(const json& data) : type(data["type"]), qualifiers(data["qualifiers"]) {} + std::string type; + std::vector<std::string> qualifiers; + json toJson(void) const { + return json({ + {"type", type}, + {"qualifiers", qualifiers} + }); + } + + }; + + class Creature : public Jsonable { + public: + Creature(json data); + virtual ~Creature(); + + // Getters + std::string getCreatureName(void) const; + std::string getGivenName(void) const; + std::string getType(void) const; + std::string getSize(void) const; + std::string getAlignment(void) const; + double getCR(void) const; + std::string getLanguages(void) const; + int getHP(void) const; + int getHPMax(void) const; + std::vector<std::string> getSenses(void) const; + std::string getSpeed(void) const; + int getScore(const std::string& ability) const; + int getSkillBonus(const std::string& skill) const; + int getAbilitySaveBonus(const std::string& ability) const; + int getProficiency(void) const; + std::map<std::string, int> getSkills(void) const; + std::map<std::string, int> getSaves(void) const; + std::vector<std::shared_ptr<feature::Feature>> getFeatures(void) const; + std::vector<std::shared_ptr<item::Item>> getInventory(void) const; + + // Inline getters + int getBonus(const std::string& ability) const { + return (int) (getScore(ability) - 10) / 2; + } + + // Setters (mutators) + void setGivenName(std::string); + void applyDamage(int amount, const std::string& type, const std::vector<std::string>& qualifiers); + void setScore(const std::string& ability, int score); + void addInventoryItem(std::shared_ptr<item::Item> item); + void removeInventoryItem(const std::string& itemName); + + virtual json toJson(void) const; + + private: + const std::string creatureName; + std::string givenName; + const std::string size; + const std::string type; + const std::string alignment; + int hdCount; + const int hdSides; + int hpMax; + int hp; + const std::string speed; + std::map<std::string, int> stats; + std::map<std::string, int> skills; + std::vector<std::string> saves; + const std::vector<std::string> senses; + const std::string langs; + const double cr; + int proficiency; + const std::vector<dmgType> dmgImmunities; + const std::vector<dmgType> dmgResistances; + const std::vector<dmgType> dmgVulnerabilities; + const std::vector<dmgType> condImmunities; + std::vector<std::shared_ptr<item::Item>> inventory; + std::vector<std::shared_ptr<feature::Feature>> features; + + }; + + // Convenience function to get any instances of T (subclass of Item) in the inventory + template<typename T> std::vector<std::shared_ptr<T>> getItems(const Creature& c) { + std::vector<std::shared_ptr<T>> Ts; + for(auto item : c.getInventory()) { + std::shared_ptr<T> t = dynamic_pointer_cast<T>(item); + if(t) { + Ts.push_back(t); + } + } + return Ts; + } + + // Convenience function to calculate AC + const int getAC(const Creature& c); +} |