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author | Your Name <you@example.com> | 2021-05-02 10:12:49 -0400 |
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committer | Your Name <you@example.com> | 2021-05-02 10:12:49 -0400 |
commit | 77b43093c7b157e8ff0b68af4efd0eff226da35a (patch) | |
tree | af051e78ebe6c26ea373b50fb266935e0b51f9fa /src/creature.h | |
parent | 9e6936d325751a7e0670e8cc6aa61faf048cb241 (diff) | |
download | dmtool-77b43093c7b157e8ff0b68af4efd0eff226da35a.tar.gz dmtool-77b43093c7b157e8ff0b68af4efd0eff226da35a.tar.bz2 dmtool-77b43093c7b157e8ff0b68af4efd0eff226da35a.zip |
Added damage and heal commands
Diffstat (limited to 'src/creature.h')
-rw-r--r-- | src/creature.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/creature.h b/src/creature.h index e89978e..ee4d5ba 100644 --- a/src/creature.h +++ b/src/creature.h @@ -84,6 +84,7 @@ namespace creature { // Setters (mutators) void setGivenName(std::string name) {givenName = name;} void applyDamage(int amount, const std::string& type, const std::vector<std::string>& qualifiers); + void applyHealing(int amount); void setScore(const rules::Ability& ability, int score); void setProfLevel(const rules::Skill& skill, int level); void addInventoryItem(std::shared_ptr<entry::Item> item); |