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authorYour Name <you@example.com>2021-06-12 15:32:53 -0400
committerYour Name <you@example.com>2021-06-12 15:32:53 -0400
commit01293baa64fa905c5763020bd6c0b4903d41fc78 (patch)
tree4c49a63852fd84ead388a8fd092d64d2df7f9e1b /src/weapon.cc
parentb27700a7e0b281ece3dea23060c17e0cae28715d (diff)
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Verified some creature attacks
Diffstat (limited to 'src/weapon.cc')
-rw-r--r--src/weapon.cc66
1 files changed, 51 insertions, 15 deletions
diff --git a/src/weapon.cc b/src/weapon.cc
index 053dbc1..cdf4657 100644
--- a/src/weapon.cc
+++ b/src/weapon.cc
@@ -5,6 +5,7 @@
#include <string>
#include <sstream>
#include <algorithm>
+#include <optional>
using namespace std;
@@ -17,9 +18,12 @@ namespace entry {
int reach;
int cost;
double weight;
+ std::optional<int> toHitOverride;
+ std::optional<int> dmgBonusOverride;
+ std::optional<rules::Ability> abilityOverride;
};
- NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(weaponImpl, damage, properties, weapon_type, range, reach, cost, weight);
+ NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(weaponImpl, damage, properties, weapon_type, range, reach, cost, weight, toHitOverride, dmgBonusOverride, abilityOverride);
NLOHMANN_FRIEND_DEFS(Item, Weapon, data);
@@ -36,7 +40,7 @@ namespace entry {
string getTextHelper(const Weapon& w, string toHitBonus, string damageBonus) {
stringstream text;
text << "+" << toHitBonus << " to hit, ";
- if(w.getReach() > 0) {
+ if(w.getReach() > 0 or w.getRange().second == 0) {
text << "reach " << w.getReach() << " ft.";
if(w.getRange().second > 0) {
text << " or ";
@@ -49,23 +53,43 @@ namespace entry {
auto dmgs = w.getDamage();
for(size_t i = 0; i < dmgs.size(); i++) {
const Damage& d = dmgs[i];
- text << d.dmg_die_count << "d" << d.dmg_die_sides;
- if(i == 0) {
+ text << d.dmg_die_count;
+ if(d.dmg_die_sides > 1) {
+ text << "d" << d.dmg_die_sides;
+ }
+ if((i == 0 or dmgs[i].is_or) and w.getType() == "weapons" and d.dmg_die_sides != 1) {
if(w.getProperties().count("versatile")) {
text << " (or " << d.dmg_die_count << "d" << d.dmg_die_sides + 2 << " if two-handed)";
}
- text << " + " << damageBonus;
+ try {
+ int dmgBonusInt = stoi(damageBonus);
+ if(dmgBonusInt > 0) {
+ text << " + " << dmgBonusInt;
+ } else if(dmgBonusInt < 0) {
+ text << " - " << dmgBonusInt * -1;
+ } // Else it's zero
+ } catch(exception& e) {
+ text << " + " << damageBonus;
+ }
}
text << " " << d.dmg_type << " damage";
if(i < dmgs.size()-1) {
- if(d.is_or) {
+ if(dmgs[i+1].is_or) {
text << " or ";
} else {
text << " plus ";
}
}
}
- text << ".";
+ if(w.Entry::getText().empty()) {
+ text << ".";
+ } else {
+ char first = w.Entry::getText()[0];
+ if('a' <= first and 'z' >= first) {
+ text << ' ';
+ }
+ text << w.Entry::getText();
+ }
auto props = w.getProperties();
// We don't care about finesse nor versatile because they're already handled
props.erase("finesse");
@@ -73,10 +97,9 @@ namespace entry {
if(! props.empty()) {
text << " Additional properties: " << utils::join(props, ", ") << ".";
}
- if(! w.Entry::getText().empty()) {
- text << " " << w.Entry::getText();
+ if(! w.Substantial::getText().empty()) {
+ text << " " << w.Substantial::getText();
}
- text << " " << w.Substantial::getText();
return text.str();
}
@@ -103,7 +126,7 @@ namespace entry {
vector<Damage> dmgsVersatile = rollDmg(w, true);
int abilityBonus = c.getBonus(creature::getBestAbility(getAbilityOptions(w), c));
for(size_t i = 0; i < dmgsNoVersatile.size(); i++) {
- if(i == 0) {
+ if(i == 0 and w.getType() == "weapons" and dmgsNoVersatile[0].dmg_die_sides != 1) {
text << dmgsNoVersatile[i].rolled + abilityBonus;
if(w.getProperties().count("versatile")) {
text << " (or " << dmgsVersatile[i].rolled + abilityBonus << " if two-handed)";
@@ -136,19 +159,25 @@ namespace entry {
if(w.getRange().second > 0) {
return {rules::Ability::Dex()};
}
- cerr << "Error processing weapon!" << endl;
+ //cerr << "Error processing weapon: " << w.getName() << "!" << endl;
+ // Default to str
return {rules::Ability::Str()};
}
string Weapon::getText() const {
auto abilities = getAbilityOptions(*this);
string abilityString;
- if(abilities.size() == 1) {
+ if(data->dmgBonusOverride) {
+ abilityString = to_string(*data->dmgBonusOverride);
+ } else if(data->abilityOverride) {
+ abilityString = data->abilityOverride->getAbbrev();
+ } else if(abilities.size() == 1) {
abilityString = string(abilities[0]);
} else {
abilityString = "max(" + utils::join(abilities, ", ") + ")";
}
- return getTextHelper(*this, "(" + abilityString + " + prof)", abilityString);
+ string toHitString = data->toHitOverride ? to_string(*data->toHitOverride) : "(" + abilityString + " + prof)";
+ return getTextHelper(*this, toHitString, abilityString);
}
@@ -157,7 +186,14 @@ namespace entry {
text << getName() << " (" << getType() << "): ";
// Determine best ability bonus
int abilityBonus = c.getBonus(creature::getBestAbility(getAbilityOptions(*this), c));
- text << getTextHelper(*this, to_string(abilityBonus + c.getProficiency()), to_string(abilityBonus));
+ if(data->abilityOverride) {
+ abilityBonus = c.getBonus(*data->abilityOverride);
+ }
+ string toHitString = data->toHitOverride ? to_string(*data->toHitOverride) : to_string(abilityBonus + c.getProficiency());
+ if(data->dmgBonusOverride) {
+ abilityBonus = *data->dmgBonusOverride;
+ }
+ text << getTextHelper(*this, toHitString, to_string(abilityBonus));
return text.str();
}
}