diff options
Diffstat (limited to 'parsed/creatures/half_red_dragon_veteran.json')
-rw-r--r-- | parsed/creatures/half_red_dragon_veteran.json | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/parsed/creatures/half_red_dragon_veteran.json b/parsed/creatures/half_red_dragon_veteran.json new file mode 100644 index 0000000..5ab9d29 --- /dev/null +++ b/parsed/creatures/half_red_dragon_veteran.json @@ -0,0 +1,88 @@ +{ + "entry": "creatures", + "speed": "30 ft.", + "saves": [], + "d_resistances": [ + { + "type": "fire", + "qualifiers": [] + } + ], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "blindsight 10 ft.", + "darkvision 60 ft." + ], + "langs": "Common, Draconic", + "skills": { + "Athletics": 1, + "Perception": 1 + }, + "hit_die_count": 10, + "hit_die_sides": 8, + "name": "Half-Red Dragon Veteran", + "type": "humanoid (human)", + "cr": 5.0, + "size": "Medium", + "alignment": "any alignment", + "stats": { + "str": 16, + "dex": 13, + "con": 14, + "int": 10, + "wis": 11, + "cha": 10 + }, + "inventory": [ + { + "entry": "item", + "name": "plate", + "type": "armor", + "text": "plate armor" + }, + { + "entry": "item", + "name": "longsword", + "type": "weapons", + "text": "if used with two hands." + }, + { + "entry": "item", + "name": "shortsword", + "type": "weapons", + "text": "." + }, + { + "entry": "item", + "name": "heavy crossbow", + "type": "weapons", + "text": "." + } + ], + "observant": false, + "givenName": "NAME", + "hpMax": -1, + "hp": -1, + "natural_armor": { + "name": "", + "bonus": 0 + }, + "text": "", + "features": [ + { + "entry": "feature", + "name": "multiattack", + "text": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.", + "type": "action" + }, + { + "entry": "feature", + "name": "fire breath (recharge 5\u20136)", + "text": "The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.", + "type": "action" + } + ], + "prof": 3 +}
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