diff options
Diffstat (limited to 'parsed/creatures/knight.json')
-rw-r--r-- | parsed/creatures/knight.json | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/parsed/creatures/knight.json b/parsed/creatures/knight.json deleted file mode 100644 index 518df25..0000000 --- a/parsed/creatures/knight.json +++ /dev/null @@ -1,86 +0,0 @@ -{ - "entry": "creatures", - "speed": "30 ft.", - "saves": [ - "con", - "wis" - ], - "d_resistances": [], - "d_vulnerabilities": [], - "d_immunities": [], - "c_immunities": [], - "senses": [], - "langs": "any one language (usually Common)", - "skills": {}, - "hit_die_count": 8, - "hit_die_sides": 8, - "name": "Knight", - "type": "humanoid (any race)", - "cr": 3.0, - "size": "Medium", - "alignment": "any alignment", - "stats": { - "str": 16, - "dex": 11, - "con": 14, - "int": 11, - "wis": 11, - "cha": 15 - }, - "inventory": [ - { - "entry": "item", - "name": "plate", - "type": "armor", - "text": "plate armor" - }, - { - "entry": "item", - "name": "greatsword", - "type": "weapons", - "text": "." - }, - { - "entry": "item", - "name": "heavy crossbow", - "type": "weapons", - "text": "." - } - ], - "observant": false, - "givenName": "NAME", - "hpMax": -1, - "hp": -1, - "natural_armor": { - "name": "", - "bonus": 0 - }, - "text": "Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.", - "features": [ - { - "entry": "feature", - "name": "brave", - "text": "The knight has advantage on saving throws against being frightened.", - "type": "feature" - }, - { - "entry": "feature", - "name": "multiattack", - "text": "The knight makes two melee attacks.", - "type": "action" - }, - { - "entry": "feature", - "name": "leadership (recharges after a short or long rest)", - "text": "For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.", - "type": "action" - }, - { - "entry": "feature", - "name": "parry", - "text": "The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.", - "type": "reaction" - } - ], - "prof": 2 -}
\ No newline at end of file |