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+{
+ "entry": "creatures",
+ "speed": "30 ft.",
+ "saves": [],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [],
+ "c_immunities": [],
+ "senses": [],
+ "langs": "any two languages",
+ "skills": {
+ "Deception": 1,
+ "Insight": 1,
+ "Persuasion": 1
+ },
+ "hit_die_count": 2,
+ "hit_die_sides": 8,
+ "name": "Noble",
+ "type": "humanoid (any race)",
+ "cr": 0.125,
+ "size": "Medium",
+ "alignment": "any alignment",
+ "stats": {
+ "str": 11,
+ "dex": 12,
+ "con": 11,
+ "int": 12,
+ "wis": 14,
+ "cha": 16
+ },
+ "inventory": [
+ {
+ "entry": "item",
+ "name": "breastplate",
+ "type": "armor",
+ "text": "breastplate armor"
+ },
+ {
+ "entry": "item",
+ "name": "rapier",
+ "type": "weapons",
+ "text": "."
+ }
+ ],
+ "observant": false,
+ "givenName": "NAME",
+ "hpMax": -1,
+ "hp": -1,
+ "natural_armor": {
+ "name": "",
+ "bonus": 0
+ },
+ "text": "Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.",
+ "features": [
+ {
+ "entry": "feature",
+ "name": "parry",
+ "text": "The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.",
+ "type": "reaction"
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file