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diff --git a/parsed/spells/disintegrate.json b/parsed/spells/disintegrate.json deleted file mode 100644 index 6ac3d83..0000000 --- a/parsed/spells/disintegrate.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "entry": "spells", - "name": "disintegrate", - "level": 6, - "type": "transmutation", - "classes": [ - "sorcerer", - "wizard" - ], - "casting_time": "1 action", - "range": "60 feet", - "components": "V, S, M (a lodestone and a pinch of dust)", - "duration": "Instantaneous", - "text": "A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by **_wall of force_**. \nA creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated. \nA disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a **_true resurrection_** or a **_wish_** spell. \nThis spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot- cube portion of it. A magic item is unaffected by this spell. \n\n**At Higher Levels.** When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th." -}
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