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-rw-r--r--parser/monsters/assassin.json84
1 files changed, 0 insertions, 84 deletions
diff --git a/parser/monsters/assassin.json b/parser/monsters/assassin.json
deleted file mode 100644
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--- a/parser/monsters/assassin.json
+++ /dev/null
@@ -1,84 +0,0 @@
-{
- "speed": "30 ft.",
- "saves": [
- "dex",
- "int"
- ],
- "d_resistances": [
- {
- "type": "poison",
- "qualifiers": []
- }
- ],
- "d_vulnerabilities": [],
- "d_immunities": [],
- "c_immunities": [],
- "senses": [],
- "langs": "Thieves' cant plus any two languages",
- "skills": {
- "Acrobatics": 1,
- "Deception": 1,
- "Perception": 1,
- "Stealth": 2
- },
- "hit_die_count": 12,
- "hit_die_sides": 8,
- "name": "Assassin",
- "type": "humanoid (any race)",
- "cr": 8.0,
- "size": "Medium",
- "alignment": "any non-good alignment",
- "stats": {
- "str": 11,
- "dex": 16,
- "con": 14,
- "int": 13,
- "wis": 11,
- "cha": 10
- },
- "inventory": [
- {
- "name": "studded leather",
- "type": "armor",
- "text": "studded leather armor"
- },
- {
- "name": "shortsword",
- "type": "weapon",
- "text": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one."
- },
- {
- "name": "light crossbow",
- "type": "weapon",
- "text": "_Ranged Weapon Attack:_ +6 to hit, range 80/320 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one."
- }
- ],
- "natural_armor": {
- "name": "",
- "bonus": 0
- },
- "description": "Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.",
- "features": [
- {
- "name": "assassinate",
- "text": "During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.",
- "type": "feature"
- },
- {
- "name": "evasion",
- "text": "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.",
- "type": "feature"
- },
- {
- "name": "sneak attack",
- "text": "Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll.",
- "type": "feature"
- },
- {
- "name": "multiattack",
- "text": "The assassin makes two shortsword attacks.",
- "type": "action"
- }
- ],
- "prof": 3
-} \ No newline at end of file