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-rw-r--r--parser/monsters/balor.json157
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+{
+ "speed": "40 ft., fly 80 ft.",
+ "saves": [
+ "str",
+ "con",
+ "wis",
+ "cha"
+ ],
+ "d_resistances": [
+ {
+ "type": "cold",
+ "qualifiers": []
+ },
+ {
+ "type": "lightning",
+ "qualifiers": []
+ },
+ {
+ "type": "bludgeoning",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ },
+ {
+ "type": "piercing",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ },
+ {
+ "type": "slashing",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ }
+ ],
+ "d_vulnerabilities": [],
+ "d_immunities": [
+ {
+ "type": "fire",
+ "qualifiers": []
+ },
+ {
+ "type": "poison",
+ "qualifiers": []
+ }
+ ],
+ "c_immunities": [
+ {
+ "type": "poisoned",
+ "qualifiers": []
+ }
+ ],
+ "senses": [
+ "truesight 120 ft."
+ ],
+ "langs": "Abyssal, telepathy 120 ft.",
+ "skills": {},
+ "hit_die_count": 21,
+ "hit_die_sides": 12,
+ "name": "Balor",
+ "type": "fiend (demon)",
+ "cr": 19.0,
+ "size": "Huge",
+ "alignment": "chaotic evil",
+ "stats": {
+ "str": 26,
+ "dex": 15,
+ "con": 22,
+ "int": 20,
+ "wis": 16,
+ "cha": 22
+ },
+ "inventory": [
+ {
+ "name": "longsword",
+ "cost": 1500,
+ "damage": {
+ "dmg_type": "slashing",
+ "dmg_die_count": 3,
+ "dmg_die_sides": 8
+ },
+ "weight": 3.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 10,
+ "properties": [
+ "versatile"
+ ],
+ "type": "martial melee weapons",
+ "text": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice."
+ },
+ {
+ "name": "whip",
+ "cost": 200,
+ "damage": {
+ "dmg_type": "slashing",
+ "dmg_die_count": 2,
+ "dmg_die_sides": 6
+ },
+ "weight": 3.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 30,
+ "properties": [
+ "finesse",
+ "reach"
+ ],
+ "type": "martial melee weapons",
+ "text": "_Melee Weapon Attack:_ +14 to hit, reach 30 ft., one target. _Hit:_ 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor."
+ }
+ ],
+ "natural_armor": [
+ {
+ "name": "natural",
+ "bonus": 19
+ }
+ ],
+ "description": "",
+ "features": [
+ {
+ "name": "death throes",
+ "text": "When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.",
+ "type": "feature"
+ },
+ {
+ "name": "fire aura",
+ "text": "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.",
+ "type": "feature"
+ },
+ {
+ "name": "magic resistance",
+ "text": "The balor has advantage on saving throws against spells and other magical effects.",
+ "type": "feature"
+ },
+ {
+ "name": "magic weapons",
+ "text": "The balor's weapon attacks are magical.",
+ "type": "feature"
+ },
+ {
+ "name": "multiattack",
+ "text": "The balor makes two attacks: one with its longsword and one with its whip.",
+ "type": "action"
+ },
+ {
+ "name": "teleport",
+ "text": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
+ "type": "action"
+ }
+ ],
+ "prof": 6
+} \ No newline at end of file