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Diffstat (limited to 'parser/monsters/balor.json')
-rw-r--r-- | parser/monsters/balor.json | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/parser/monsters/balor.json b/parser/monsters/balor.json deleted file mode 100644 index b5d4dfc..0000000 --- a/parser/monsters/balor.json +++ /dev/null @@ -1,124 +0,0 @@ -{ - "speed": "40 ft., fly 80 ft.", - "saves": [ - "str", - "con", - "wis", - "cha" - ], - "d_resistances": [ - { - "type": "cold", - "qualifiers": [] - }, - { - "type": "lightning", - "qualifiers": [] - }, - { - "type": "bludgeoning", - "qualifiers": [ - "nonmagical" - ] - }, - { - "type": "piercing", - "qualifiers": [ - "nonmagical" - ] - }, - { - "type": "slashing", - "qualifiers": [ - "nonmagical" - ] - } - ], - "d_vulnerabilities": [], - "d_immunities": [ - { - "type": "fire", - "qualifiers": [] - }, - { - "type": "poison", - "qualifiers": [] - } - ], - "c_immunities": [ - { - "type": "poisoned", - "qualifiers": [] - } - ], - "senses": [ - "truesight 120 ft." - ], - "langs": "Abyssal, telepathy 120 ft.", - "skills": {}, - "hit_die_count": 21, - "hit_die_sides": 12, - "name": "Balor", - "type": "fiend (demon)", - "cr": 19.0, - "size": "Huge", - "alignment": "chaotic evil", - "stats": { - "str": 26, - "dex": 15, - "con": 22, - "int": 20, - "wis": 16, - "cha": 22 - }, - "inventory": [ - { - "name": "longsword", - "type": "weapon", - "text": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice." - }, - { - "name": "whip", - "type": "weapon", - "text": "_Melee Weapon Attack:_ +14 to hit, reach 30 ft., one target. _Hit:_ 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor." - } - ], - "natural_armor": { - "name": "natural", - "bonus": 19 - }, - "description": "", - "features": [ - { - "name": "death throes", - "text": "When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.", - "type": "feature" - }, - { - "name": "fire aura", - "text": "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.", - "type": "feature" - }, - { - "name": "magic resistance", - "text": "The balor has advantage on saving throws against spells and other magical effects.", - "type": "feature" - }, - { - "name": "magic weapons", - "text": "The balor's weapon attacks are magical.", - "type": "feature" - }, - { - "name": "multiattack", - "text": "The balor makes two attacks: one with its longsword and one with its whip.", - "type": "action" - }, - { - "name": "teleport", - "text": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", - "type": "action" - } - ], - "prof": 6 -}
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