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Diffstat (limited to 'parser/monsters/bulette.json')
-rw-r--r-- | parser/monsters/bulette.json | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/parser/monsters/bulette.json b/parser/monsters/bulette.json new file mode 100644 index 0000000..22ea625 --- /dev/null +++ b/parser/monsters/bulette.json @@ -0,0 +1,75 @@ +{ + "speed": "40 ft., burrow 40 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [ + "darkvision 60 ft.", + "tremorsense 60 ft." + ], + "langs": "--", + "skills": { + "Perception": 2 + }, + "hit_die_count": 9, + "hit_die_sides": 10, + "name": "Bulette", + "type": "monstrosity", + "cr": 5.0, + "size": "Large", + "alignment": "unaligned", + "stats": { + "str": 19, + "dex": 11, + "con": 21, + "int": 2, + "wis": 10, + "cha": 5 + }, + "inventory": [], + "natural_armor": [ + { + "name": "natural", + "bonus": 17 + } + ], + "description": "", + "features": [ + { + "name": "standing leap", + "text": "The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.", + "type": "feature" + }, + { + "name": "bite", + "text": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 30 (4d12 + 4) piercing damage.", + "type": "action", + "attack": { + "name": "bite", + "cost": 0, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 4, + "dmg_die_sides": 12 + }, + "weight": 0.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [], + "type": "unknown", + "text": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 30 (4d12 + 4) piercing damage." + } + }, + { + "name": "deadly leap", + "text": "If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.", + "type": "action" + } + ], + "prof": 3 +}
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