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Diffstat (limited to 'parser/monsters/gladiator.json')
-rw-r--r-- | parser/monsters/gladiator.json | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/parser/monsters/gladiator.json b/parser/monsters/gladiator.json deleted file mode 100644 index e140b28..0000000 --- a/parser/monsters/gladiator.json +++ /dev/null @@ -1,101 +0,0 @@ -{ - "speed": "30 ft.", - "saves": [ - "str", - "dex", - "con" - ], - "d_resistances": [], - "d_vulnerabilities": [], - "d_immunities": [], - "c_immunities": [], - "senses": [], - "langs": "any one language (usually Common)", - "skills": { - "Athletics": 2, - "Intimidation": 1 - }, - "hit_die_count": 15, - "hit_die_sides": 8, - "name": "Gladiator", - "type": "humanoid (any race)", - "cr": 5.0, - "size": "Medium", - "alignment": "any alignment", - "stats": { - "str": 18, - "dex": 15, - "con": 16, - "int": 10, - "wis": 12, - "cha": 15 - }, - "inventory": [ - { - "name": "studded leather", - "type": "armor", - "text": "studded leather armor" - }, - { - "name": "shield", - "type": "armor", - "text": "shield armor" - }, - { - "name": "spear", - "type": "weapon", - "text": "_Melee or _Ranged Weapon Attack:__ +7 to hit, reach 5 ft. and range 20/60 ft., one target. _Hit:_ 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack." - } - ], - "natural_armor": { - "name": "", - "bonus": 0 - }, - "description": "Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.", - "features": [ - { - "name": "brave", - "text": "The gladiator has advantage on saving throws against being frightened.", - "type": "feature" - }, - { - "name": "brute", - "text": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).", - "type": "feature" - }, - { - "name": "multiattack", - "text": "The gladiator makes three melee attacks or two ranged attacks.", - "type": "action" - }, - { - "name": "shield bash", - "text": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.", - "type": "action", - "attack": { - "name": "shield bash", - "cost": 0, - "damage": { - "dmg_type": "bludgeoning", - "dmg_die_count": 2, - "dmg_die_sides": 4 - }, - "weight": 0.0, - "range": [ - 0, - 0 - ], - "reach": 5, - "properties": [], - "type": "unknown", - "text": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone." - } - }, - { - "name": "parry", - "text": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.", - "type": "reaction" - } - ], - "prof": 3 -}
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