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-rw-r--r--parser/monsters/goat.json68
1 files changed, 0 insertions, 68 deletions
diff --git a/parser/monsters/goat.json b/parser/monsters/goat.json
deleted file mode 100644
index 570bfae..0000000
--- a/parser/monsters/goat.json
+++ /dev/null
@@ -1,68 +0,0 @@
-{
- "speed": "40 ft.",
- "saves": [],
- "d_resistances": [],
- "d_vulnerabilities": [],
- "d_immunities": [],
- "c_immunities": [],
- "senses": [],
- "langs": "--",
- "skills": {},
- "hit_die_count": 1,
- "hit_die_sides": 8,
- "name": "Goat",
- "type": "beast",
- "cr": 0.0,
- "size": "Medium",
- "alignment": "unaligned",
- "stats": {
- "str": 12,
- "dex": 10,
- "con": 11,
- "int": 2,
- "wis": 10,
- "cha": 5
- },
- "inventory": [],
- "natural_armor": {
- "name": "",
- "bonus": 0
- },
- "description": "",
- "features": [
- {
- "name": "charge",
- "text": "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.",
- "type": "feature"
- },
- {
- "name": "sure-footed",
- "text": "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.",
- "type": "feature"
- },
- {
- "name": "ram",
- "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4 + 1) bludgeoning damage.",
- "type": "action",
- "attack": {
- "name": "ram",
- "cost": 0,
- "damage": {
- "dmg_type": "bludgeoning",
- "dmg_die_count": 1,
- "dmg_die_sides": 4
- },
- "weight": 0.0,
- "range": [
- 0,
- 0
- ],
- "reach": 5,
- "properties": [],
- "type": "unknown",
- "text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4 + 1) bludgeoning damage."
- }
- }
- ],
- "prof": 2
-} \ No newline at end of file