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-rw-r--r--parser/monsters/hell_hound.json82
1 files changed, 0 insertions, 82 deletions
diff --git a/parser/monsters/hell_hound.json b/parser/monsters/hell_hound.json
deleted file mode 100644
index 383291a..0000000
--- a/parser/monsters/hell_hound.json
+++ /dev/null
@@ -1,82 +0,0 @@
-{
- "speed": "50 ft.",
- "saves": [],
- "d_resistances": [],
- "d_vulnerabilities": [],
- "d_immunities": [
- {
- "type": "fire",
- "qualifiers": []
- }
- ],
- "c_immunities": [],
- "senses": [
- "darkvision 60 ft."
- ],
- "langs": "understands Infernal but can't speak it",
- "skills": {
- "Perception": 2
- },
- "hit_die_count": 7,
- "hit_die_sides": 8,
- "name": "Hell Hound",
- "type": "fiend",
- "cr": 3.0,
- "size": "Medium",
- "alignment": "lawful evil",
- "stats": {
- "str": 17,
- "dex": 12,
- "con": 14,
- "int": 6,
- "wis": 13,
- "cha": 6
- },
- "inventory": [],
- "natural_armor": {
- "name": "natural",
- "bonus": 15
- },
- "description": "",
- "features": [
- {
- "name": "keen hearing and smell",
- "text": "The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.",
- "type": "feature"
- },
- {
- "name": "pack tactics",
- "text": "The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.",
- "type": "feature"
- },
- {
- "name": "bite",
- "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.",
- "type": "action",
- "attack": {
- "name": "bite",
- "cost": 0,
- "damage": {
- "dmg_type": "piercing",
- "dmg_die_count": 1,
- "dmg_die_sides": 8
- },
- "weight": 0.0,
- "range": [
- 0,
- 0
- ],
- "reach": 5,
- "properties": [],
- "type": "unknown",
- "text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage."
- }
- },
- {
- "name": "fire breath (recharge 5\u20136)",
- "text": "The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.",
- "type": "action"
- }
- ],
- "prof": 2
-} \ No newline at end of file