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Diffstat (limited to 'parser/monsters/scout.json')
-rw-r--r-- | parser/monsters/scout.json | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/parser/monsters/scout.json b/parser/monsters/scout.json new file mode 100644 index 0000000..e977fa8 --- /dev/null +++ b/parser/monsters/scout.json @@ -0,0 +1,100 @@ +{ + "speed": "30 ft.", + "saves": [], + "d_resistances": [], + "d_vulnerabilities": [], + "d_immunities": [], + "c_immunities": [], + "senses": [], + "langs": "any one language (usually Common)", + "skills": { + "Nature": 2, + "Perception": 2, + "Stealth": 2, + "Survival": 2 + }, + "hit_die_count": 3, + "hit_die_sides": 8, + "name": "Scout", + "type": "humanoid (any race)", + "cr": 0.5, + "size": "Medium", + "alignment": "any alignment", + "stats": { + "str": 11, + "dex": 14, + "con": 12, + "int": 11, + "wis": 13, + "cha": 11 + }, + "inventory": [ + { + "name": "leather", + "cost": 1000, + "ac": 11, + "strength": 0, + "disadvantage": false, + "weight": 10.0, + "type": "light" + }, + { + "name": "shortsword", + "cost": 1000, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 6 + }, + "weight": 2.0, + "range": [ + 0, + 0 + ], + "reach": 5, + "properties": [ + "finesse", + "light" + ], + "type": "martial melee weapons", + "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage." + }, + { + "name": "longbow", + "cost": 5000, + "damage": { + "dmg_type": "piercing", + "dmg_die_count": 1, + "dmg_die_sides": 8 + }, + "weight": 2.0, + "range": [ + 0, + 0 + ], + "reach": 0, + "properties": [ + "ammunition", + "heavy", + "two-handed" + ], + "type": "martial ranged weapons", + "text": "_Ranged Weapon Attack:_ +4 to hit, ranged 150/600 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage." + } + ], + "natural_armor": [], + "description": "Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.", + "features": [ + { + "name": "keen hearing and sight", + "text": "The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.", + "type": "feature" + }, + { + "name": "multiattack", + "text": "The scout makes two melee attacks or two ranged attacks.", + "type": "action" + } + ], + "prof": 2 +}
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