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-rw-r--r--parser/monsters/shadow.json160
1 files changed, 160 insertions, 0 deletions
diff --git a/parser/monsters/shadow.json b/parser/monsters/shadow.json
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+{
+ "speed": "40 ft.",
+ "saves": [],
+ "d_resistances": [
+ {
+ "type": "acid",
+ "qualifiers": []
+ },
+ {
+ "type": "cold",
+ "qualifiers": []
+ },
+ {
+ "type": "fire",
+ "qualifiers": []
+ },
+ {
+ "type": "lightning",
+ "qualifiers": []
+ },
+ {
+ "type": "thunder",
+ "qualifiers": []
+ },
+ {
+ "type": "bludgeoning",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ },
+ {
+ "type": "piercing",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ },
+ {
+ "type": "slashing",
+ "qualifiers": [
+ "nonmagical"
+ ]
+ }
+ ],
+ "d_vulnerabilities": [
+ {
+ "type": "radiant",
+ "qualifiers": []
+ }
+ ],
+ "d_immunities": [
+ {
+ "type": "necrotic",
+ "qualifiers": []
+ },
+ {
+ "type": "poison",
+ "qualifiers": []
+ }
+ ],
+ "c_immunities": [
+ {
+ "type": "exhaustion",
+ "qualifiers": []
+ },
+ {
+ "type": "frightened",
+ "qualifiers": []
+ },
+ {
+ "type": "grappled",
+ "qualifiers": []
+ },
+ {
+ "type": "paralyzed",
+ "qualifiers": []
+ },
+ {
+ "type": "petrified",
+ "qualifiers": []
+ },
+ {
+ "type": "poisoned",
+ "qualifiers": []
+ },
+ {
+ "type": "prone",
+ "qualifiers": []
+ },
+ {
+ "type": "restrained",
+ "qualifiers": []
+ }
+ ],
+ "senses": [
+ "darkvision 60 ft."
+ ],
+ "langs": "--",
+ "skills": {
+ "Stealth": 1
+ },
+ "hit_die_count": 3,
+ "hit_die_sides": 8,
+ "name": "Shadow",
+ "type": "undead",
+ "cr": 0.5,
+ "size": "Medium",
+ "alignment": "chaotic evil",
+ "stats": {
+ "str": 6,
+ "dex": 14,
+ "con": 13,
+ "int": 6,
+ "wis": 10,
+ "cha": 8
+ },
+ "inventory": [],
+ "natural_armor": [],
+ "description": "",
+ "features": [
+ {
+ "name": "amorphous",
+ "text": "The shadow can move through a space as narrow as 1 inch wide without squeezing.",
+ "type": "feature"
+ },
+ {
+ "name": "shadow stealth",
+ "text": "While in dim light or darkness, the shadow can take the Hide action as a bonus action.",
+ "type": "feature"
+ },
+ {
+ "name": "sunlight weakness",
+ "text": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.",
+ "type": "feature"
+ },
+ {
+ "name": "strength drain",
+ "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. \nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.",
+ "type": "action",
+ "attack": {
+ "name": "strength drain",
+ "cost": 0,
+ "damage": {
+ "dmg_type": "necrotic",
+ "dmg_die_count": 2,
+ "dmg_die_sides": 6
+ },
+ "weight": 0.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 5,
+ "properties": [],
+ "type": "unknown",
+ "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. \nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later."
+ }
+ }
+ ],
+ "prof": 2
+} \ No newline at end of file