diff options
Diffstat (limited to 'parser/monsters/solar.json')
-rw-r--r-- | parser/monsters/solar.json | 48 |
1 files changed, 29 insertions, 19 deletions
diff --git a/parser/monsters/solar.json b/parser/monsters/solar.json index bdfa106..16ca1b2 100644 --- a/parser/monsters/solar.json +++ b/parser/monsters/solar.json @@ -83,23 +83,7 @@ "inventory": [ { "name": "greatsword", - "cost": 5000, - "damage": { - "dmg_type": "slashing", - "dmg_die_count": 4, - "dmg_die_sides": 6 - }, - "weight": 6.0, - "range": [ - 0, - 0 - ], - "reach": 5, - "properties": [ - "heavy", - "two-handed" - ], - "type": "martial melee weapons", + "type": "weapon", "text": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage." } ], @@ -122,9 +106,35 @@ "type": "feature" }, { - "name": "innate spellcasting", + "name": "spellcasting", "text": "The solar's spellcasting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components: \nAt will: **_detect evil and good_**, **_invisibility_** (self only) \n3/day each: **_blade barrier_**, **_dispel evil and good_**, **_resurrection_** \n1/day each: **_commune_**, **_control weather_**", - "type": "feature" + "type": "spellcasting", + "spellcasting_ability": "cha", + "innate": true, + "levels": [ + { + "slots": 0, + "spells": [ + "detect evil and good", + "invisibility" + ] + }, + { + "slots": 3, + "spells": [ + "blade barrier", + "dispel evil and good", + "resurrection" + ] + }, + { + "slots": 1, + "spells": [ + "commune", + "control weather" + ] + } + ] }, { "name": "magic resistance", |