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-rw-r--r--parser/monsters/spirit_naga.json91
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+{
+ "speed": "40 ft.",
+ "saves": [
+ "dex",
+ "con",
+ "wis",
+ "cha"
+ ],
+ "d_resistances": [],
+ "d_vulnerabilities": [],
+ "d_immunities": [
+ {
+ "type": "poison",
+ "qualifiers": []
+ }
+ ],
+ "c_immunities": [
+ {
+ "type": "charmed",
+ "qualifiers": []
+ },
+ {
+ "type": "poisoned",
+ "qualifiers": []
+ }
+ ],
+ "senses": [
+ "darkvision 60 ft."
+ ],
+ "langs": "Abyssal, Common",
+ "skills": {},
+ "hit_die_count": 10,
+ "hit_die_sides": 10,
+ "name": "Spirit Naga",
+ "type": "monstrosity",
+ "cr": 8.0,
+ "size": "Large",
+ "alignment": "chaotic evil",
+ "stats": {
+ "str": 18,
+ "dex": 17,
+ "con": 14,
+ "int": 16,
+ "wis": 15,
+ "cha": 16
+ },
+ "inventory": [],
+ "natural_armor": [
+ {
+ "name": "natural",
+ "bonus": 15
+ }
+ ],
+ "description": "",
+ "features": [
+ {
+ "name": "rejuvenation",
+ "text": "If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.",
+ "type": "feature"
+ },
+ {
+ "name": "spellcasting",
+ "text": "The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared: \nCantrips (at will): **_mage hand, minor illusion, ray of frost_** \n1st level (4 slots): **_charm person, detect magic, sleep_** \n2nd level (3 slots): **_detect thoughts, hold person_** \n3rd level (3 slots): **_lightning bolt, water breathing_** \n4th level (3 slots): **_blight, dimension door_** \n5th level (2 slots): **_dominate person_**",
+ "type": "feature"
+ },
+ {
+ "name": "bite",
+ "text": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.",
+ "type": "action",
+ "attack": {
+ "name": "bite",
+ "cost": 0,
+ "damage": {
+ "dmg_type": "piercing",
+ "dmg_die_count": 1,
+ "dmg_die_sides": 6
+ },
+ "weight": 0.0,
+ "range": [
+ 0,
+ 0
+ ],
+ "reach": 10,
+ "properties": [],
+ "type": "unknown",
+ "text": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one creature. _Hit:_ 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one."
+ }
+ }
+ ],
+ "prof": 3
+} \ No newline at end of file