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Diffstat (limited to 'parser/spells/Wind_Walk.json')
-rw-r--r-- | parser/spells/Wind_Walk.json | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/parser/spells/Wind_Walk.json b/parser/spells/Wind_Walk.json deleted file mode 100644 index db3e4e6..0000000 --- a/parser/spells/Wind_Walk.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "name": "Wind Walk", - "level": 6, - "school": "transmutation", - "classes": [ - "druid" - ], - "casting_time": "1 minute", - "range": "30 feet", - "components": "V, S, M (fire and holy water)", - "duration": "8 hours", - "text": "You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is incapacitated and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. \nIf a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance." -}
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