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{
    "name": "slow (recharge 5–6) (action)",
    "text": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
    "subfeatures": [
        {
            "trigger": [],
            "conditions": [],
            "effects": [{
                "target": "",
                "effect": [],
                "duration": ""
            }]
        }
    ]
}