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{
"name": "leadership (recharges after a short or long rest) (action)",
"text": "For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.",
"subfeatures": [
{
"trigger": [],
"conditions": [],
"effects": [{
"target": "",
"effect": [],
"duration": ""
}]
}
]
}
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