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{
"name": "slow (recharge 5–6) (action)",
"text": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
"subfeatures": [
{
"trigger": [],
"conditions": [],
"effects": [{
"target": "",
"effect": [],
"duration": ""
}]
}
]
}
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