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path: root/parsed/creatures/acolyte.json
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{
  "entry": "creatures",
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "any one language (usually Common)",
  "skills": {
    "Medicine": 1,
    "Religion": 1
  },
  "hit_die_count": 2,
  "hit_die_sides": 8,
  "name": "Acolyte",
  "type": "humanoid (any race)",
  "cr": 0.25,
  "size": "Medium",
  "alignment": "any alignment",
  "stats": {
    "str": 10,
    "dex": 10,
    "con": 10,
    "int": 10,
    "wis": 14,
    "cha": 11
  },
  "inventory": [
    {
      "entry": "item",
      "name": "club",
      "type": "weapons",
      "text": "."
    }
  ],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "",
    "bonus": 0
  },
  "text": "Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.",
  "features": [
    {
      "entry": "feature",
      "name": "spellcasting",
      "text": "The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:    \nCantrips (at will): **_light, sacred flame, thaumaturgy_**    \n1st level (3 slots): **_bless, cure wounds, sanctuary_**",
      "type": "spells",
      "spellcasting_ability": "wis",
      "innate": false,
      "levels": [
        {
          "slots": 0,
          "spells": [
            "light",
            "sacred flame",
            "thaumaturgy"
          ]
        },
        {
          "slots": 3,
          "spells": [
            "bless",
            "cure wounds",
            "sanctuary"
          ]
        }
      ]
    }
  ],
  "prof": 2
}