aboutsummaryrefslogtreecommitdiff
path: root/parsed/creatures/animated_armor.json
blob: 4157e9aa4e7184fc378370adf71a65e37dad9339 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
{
  "entry": "creatures",
  "speed": "25 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [
    {
      "type": "poison",
      "qualifiers": []
    },
    {
      "type": "psychic",
      "qualifiers": []
    }
  ],
  "c_immunities": [
    {
      "type": "blinded",
      "qualifiers": []
    },
    {
      "type": "charmed",
      "qualifiers": []
    },
    {
      "type": "deafened",
      "qualifiers": []
    },
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "frightened",
      "qualifiers": []
    },
    {
      "type": "paralyzed",
      "qualifiers": []
    },
    {
      "type": "petrified",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    }
  ],
  "senses": [
    "blindsight 60 ft. (blind beyond this radius)"
  ],
  "langs": "--",
  "skills": {},
  "hit_die_count": 6,
  "hit_die_sides": 8,
  "name": "Animated Armor",
  "type": "construct",
  "cr": 1.0,
  "size": "Medium",
  "alignment": "unaligned",
  "stats": {
    "str": 14,
    "dex": 11,
    "con": 13,
    "int": 1,
    "wis": 3,
    "cha": 1
  },
  "inventory": [],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "natural",
    "bonus": 18
  },
  "text": "",
  "features": [
    {
      "entry": "feature",
      "name": "antimagic susceptibility",
      "text": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "false appearance",
      "text": "While the armor remains motionless, it is indistinguishable from a normal suit of armor.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "multiattack",
      "text": "The armor makes two melee attacks.",
      "type": "action"
    },
    {
      "entry": "feature",
      "name": "slam",
      "text": "",
      "type": "attack",
      "attack": {
        "entry": "item",
        "type": "weapons",
        "name": "slam",
        "cost": -1,
        "damage": [
          {
            "dmg_die_count": 1,
            "dmg_die_sides": 6,
            "dmg_type": "bludgeoning",
            "is_or": false
          }
        ],
        "weight": -1.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "weapon_type": "unknown",
        "text": ".",
        "toHitOverride": null,
        "dmgBonusOverride": null,
        "abilityOverride": null
      }
    }
  ],
  "prof": 2
}