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{
"entry": "creatures",
"speed": "20 ft.",
"saves": [],
"d_resistances": [
{
"type": "cold",
"qualifiers": []
},
{
"type": "fire",
"qualifiers": []
},
{
"type": "lightning",
"qualifiers": []
}
],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "poison",
"qualifiers": []
}
],
"c_immunities": [
{
"type": "poisoned",
"qualifiers": []
}
],
"senses": [
"darkvision 60 ft."
],
"langs": "Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal)",
"skills": {},
"hit_die_count": 4,
"hit_die_sides": 6,
"name": "Dretch",
"type": "fiend (demon)",
"cr": 0.25,
"size": "Small",
"alignment": "chaotic evil",
"stats": {
"str": 11,
"dex": 11,
"con": 12,
"int": 5,
"wis": 8,
"cha": 3
},
"inventory": [],
"observant": false,
"givenName": "NAME",
"hpMax": -1,
"hp": -1,
"natural_armor": {
"name": "natural",
"bonus": 11
},
"text": "",
"features": [
{
"entry": "feature",
"name": "multiattack",
"text": "The dretch makes two attacks: one with its bite and one with its claws.",
"type": "action"
},
{
"entry": "feature",
"name": "bite",
"text": "",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "bite",
"cost": -1,
"damage": [
{
"dmg_die_count": 1,
"dmg_die_sides": 6,
"dmg_type": "piercing",
"is_or": false
}
],
"weight": -1.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"weapon_type": "unknown",
"text": ".",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
},
{
"entry": "feature",
"name": "claws",
"text": "",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "claws",
"cost": -1,
"damage": [
{
"dmg_die_count": 2,
"dmg_die_sides": 4,
"dmg_type": "slashing",
"is_or": false
}
],
"weight": -1.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"weapon_type": "unknown",
"text": ".",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
},
{
"entry": "feature",
"name": "fetid cloud (1/day)",
"text": "A 10\u00ad\u2010foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.",
"type": "action"
}
],
"prof": 2
}
|