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path: root/parsed/creatures/shadow.json
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{
  "entry": "creatures",
  "speed": "40 ft.",
  "saves": [],
  "d_resistances": [
    {
      "type": "acid",
      "qualifiers": []
    },
    {
      "type": "cold",
      "qualifiers": []
    },
    {
      "type": "fire",
      "qualifiers": []
    },
    {
      "type": "lightning",
      "qualifiers": []
    },
    {
      "type": "thunder",
      "qualifiers": []
    },
    {
      "type": "bludgeoning",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "piercing",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "slashing",
      "qualifiers": [
        "nonmagical"
      ]
    }
  ],
  "d_vulnerabilities": [
    {
      "type": "radiant",
      "qualifiers": []
    }
  ],
  "d_immunities": [
    {
      "type": "necrotic",
      "qualifiers": []
    },
    {
      "type": "poison",
      "qualifiers": []
    }
  ],
  "c_immunities": [
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "frightened",
      "qualifiers": []
    },
    {
      "type": "grappled",
      "qualifiers": []
    },
    {
      "type": "paralyzed",
      "qualifiers": []
    },
    {
      "type": "petrified",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    },
    {
      "type": "prone",
      "qualifiers": []
    },
    {
      "type": "restrained",
      "qualifiers": []
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "langs": "--",
  "skills": {
    "Stealth": 1
  },
  "hit_die_count": 3,
  "hit_die_sides": 8,
  "name": "Shadow",
  "type": "undead",
  "cr": 0.5,
  "size": "Medium",
  "alignment": "chaotic evil",
  "stats": {
    "str": 6,
    "dex": 14,
    "con": 13,
    "int": 6,
    "wis": 10,
    "cha": 8
  },
  "inventory": [],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "",
    "bonus": 0
  },
  "text": "",
  "features": [
    {
      "entry": "feature",
      "name": "amorphous",
      "text": "The shadow can move through a space as narrow as 1 inch wide without squeezing.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "shadow stealth",
      "text": "While in dim light or darkness, the shadow can take the Hide action as a bonus action.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "sunlight weakness",
      "text": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "strength drain",
      "text": "",
      "type": "attack",
      "attack": {
        "entry": "item",
        "type": "weapons",
        "name": "strength drain",
        "cost": -1,
        "damage": [
          {
            "dmg_die_count": 2,
            "dmg_die_sides": 6,
            "dmg_type": "necrotic",
            "is_or": false
          }
        ],
        "weight": -1.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [
          "finesse"
        ],
        "weapon_type": "unknown",
        "text": ", and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.    \nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.",
        "toHitOverride": null,
        "dmgBonusOverride": null,
        "abilityOverride": null
      }
    }
  ],
  "prof": 2
}