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path: root/parsed/creatures/skeleton.json
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{
  "entry": "creatures",
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [
    {
      "type": "bludgeoning",
      "qualifiers": []
    }
  ],
  "d_immunities": [
    {
      "type": "poison",
      "qualifiers": []
    }
  ],
  "c_immunities": [
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "langs": "understands all languages it knew in life but can't speak",
  "skills": {},
  "hit_die_count": 2,
  "hit_die_sides": 8,
  "name": "Skeleton",
  "type": "undead",
  "cr": 0.25,
  "size": "Medium",
  "alignment": "lawful evil",
  "stats": {
    "str": 10,
    "dex": 14,
    "con": 15,
    "int": 6,
    "wis": 8,
    "cha": 5
  },
  "inventory": [
    {
      "entry": "item",
      "name": "shortsword",
      "type": "weapons",
      "text": "."
    },
    {
      "entry": "item",
      "name": "shortbow",
      "type": "weapons",
      "text": "."
    }
  ],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "armor scraps",
    "bonus": 13
  },
  "text": "",
  "features": [],
  "prof": 2
}