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path: root/parsed/creatures/stone_golem.json
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{
  "entry": "creatures",
  "speed": "30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [
    {
      "type": "poison",
      "qualifiers": []
    },
    {
      "type": "psychic",
      "qualifiers": []
    },
    {
      "type": "bludgeoning",
      "qualifiers": [
        "nonmagical",
        "non-adamantine"
      ]
    },
    {
      "type": "piercing",
      "qualifiers": [
        "nonmagical",
        "non-adamantine"
      ]
    },
    {
      "type": "slashing",
      "qualifiers": [
        "nonmagical",
        "non-adamantine"
      ]
    }
  ],
  "c_immunities": [
    {
      "type": "charmed",
      "qualifiers": []
    },
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "frightened",
      "qualifiers": []
    },
    {
      "type": "paralyzed",
      "qualifiers": []
    },
    {
      "type": "petrified",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "langs": "understands the languages of its creator but can't speak",
  "skills": {},
  "hit_die_count": 17,
  "hit_die_sides": 10,
  "name": "Stone Golem",
  "type": "construct",
  "cr": 10.0,
  "size": "Large",
  "alignment": "unaligned",
  "stats": {
    "str": 22,
    "dex": 9,
    "con": 20,
    "int": 3,
    "wis": 11,
    "cha": 1
  },
  "inventory": [],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "natural",
    "bonus": 17
  },
  "text": "",
  "features": [
    {
      "entry": "feature",
      "name": "immutable form",
      "text": "The golem is immune to any spell or effect that would alter its form.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "magic resistance",
      "text": "The golem has advantage on saving throws against spells and other magical effects.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "magic weapons",
      "text": "The golem's weapon attacks are magical.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "multiattack",
      "text": "The golem makes two slam attacks.",
      "type": "action"
    },
    {
      "entry": "feature",
      "name": "slam",
      "text": "",
      "type": "attack",
      "attack": {
        "entry": "item",
        "type": "weapons",
        "name": "slam",
        "cost": -1,
        "damage": [
          {
            "dmg_die_count": 3,
            "dmg_die_sides": 8,
            "dmg_type": "bludgeoning",
            "is_or": false
          }
        ],
        "weight": -1.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "weapon_type": "unknown",
        "text": ".",
        "toHitOverride": null,
        "dmgBonusOverride": null,
        "abilityOverride": null
      }
    },
    {
      "entry": "feature",
      "name": "slow (recharge 5\u20136)",
      "text": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
      "type": "action"
    }
  ],
  "prof": 4
}