aboutsummaryrefslogtreecommitdiff
path: root/parsed/creatures/treant.json
blob: 0a8362bce47421d08463da0699e9299ffe195732 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
{
  "entry": "creatures",
  "speed": "30ft.",
  "saves": [],
  "d_resistances": [
    {
      "type": "bludgeoning",
      "qualifiers": []
    },
    {
      "type": "piercing",
      "qualifiers": []
    }
  ],
  "d_vulnerabilities": [
    {
      "type": "fire",
      "qualifiers": []
    }
  ],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "Common, Druidic, Elvish, Sylvan",
  "skills": {},
  "hit_die_count": 12,
  "hit_die_sides": 12,
  "name": "Treant",
  "type": "plant",
  "cr": 9.0,
  "size": "Huge",
  "alignment": "chaotic good",
  "stats": {
    "str": 23,
    "dex": 8,
    "con": 21,
    "int": 12,
    "wis": 16,
    "cha": 12
  },
  "inventory": [],
  "observant": false,
  "givenName": "NAME",
  "hpMax": -1,
  "hp": -1,
  "natural_armor": {
    "name": "natural",
    "bonus": 16
  },
  "text": "**Multiattack.** The treant makes two slam attacks.    \n**Slam.** _Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 16 (3d6 + 6) bludgeoning damage.   \n**Rock.** _Ranged Weapon Attack:_ +10 to hit, range 60/180 ft., one target. _Hit:_ 28 (4d10 + 6) bludgeoning damage.   \n**Animate Trees (1/Day).** The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.",
  "features": [
    {
      "entry": "feature",
      "name": "false appearance",
      "text": "While the treant remains motionless, it is indistinguishable from a normal tree.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "siege monster",
      "text": "The treant deals double damage to objects and structures.",
      "type": "feature"
    },
    {
      "entry": "feature",
      "name": "multiattack",
      "text": "The treant makes two slam attacks.",
      "type": "action"
    },
    {
      "entry": "feature",
      "name": "slam",
      "text": "",
      "type": "attack",
      "attack": {
        "entry": "item",
        "type": "weapons",
        "name": "slam",
        "cost": -1,
        "damage": [
          {
            "dmg_die_count": 3,
            "dmg_die_sides": 6,
            "dmg_type": "bludgeoning",
            "is_or": false
          }
        ],
        "weight": -1.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "weapon_type": "unknown",
        "text": ".",
        "toHitOverride": null,
        "dmgBonusOverride": null,
        "abilityOverride": null
      }
    },
    {
      "entry": "feature",
      "name": "rock",
      "text": "",
      "type": "attack",
      "attack": {
        "entry": "item",
        "type": "weapons",
        "name": "rock",
        "cost": -1,
        "damage": [
          {
            "dmg_die_count": 4,
            "dmg_die_sides": 10,
            "dmg_type": "bludgeoning",
            "is_or": false
          }
        ],
        "weight": -1.0,
        "range": [
          60,
          180
        ],
        "reach": 0,
        "properties": [],
        "weapon_type": "unknown",
        "text": ".",
        "toHitOverride": null,
        "dmgBonusOverride": null,
        "abilityOverride": "str"
      }
    },
    {
      "entry": "feature",
      "name": "animate trees (1/day)",
      "text": "The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.",
      "type": "action"
    }
  ],
  "prof": 4
}