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{
"entry": "creatures",
"speed": "40 ft., climb 40 ft., fly 80 ft.",
"saves": [
"dex",
"con",
"wis",
"cha"
],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "fire",
"qualifiers": []
}
],
"c_immunities": [],
"senses": [
"blindsight 30 ft.",
"darkvision 120 ft."
],
"langs": "Common, Draconic",
"skills": {
"Perception": 2,
"Stealth": 1
},
"hit_die_count": 17,
"hit_die_sides": 10,
"name": "Young Red Dragon",
"type": "dragon",
"cr": 10.0,
"size": "Large",
"alignment": "chaotic evil",
"stats": {
"str": 23,
"dex": 10,
"con": 21,
"int": 14,
"wis": 11,
"cha": 19
},
"inventory": [],
"observant": false,
"givenName": "NAME",
"hpMax": -1,
"hp": -1,
"natural_armor": {
"name": "natural",
"bonus": 18
},
"text": "",
"features": [
{
"entry": "feature",
"name": "multiattack",
"text": "The dragon makes three attacks: one with its bite and two with its claws.",
"type": "action"
},
{
"entry": "feature",
"name": "bite",
"text": "",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "bite",
"cost": -1,
"damage": [
{
"dmg_die_count": 2,
"dmg_die_sides": 10,
"dmg_type": "piercing",
"is_or": false
},
{
"dmg_die_count": 1,
"dmg_die_sides": 6,
"dmg_type": "fire",
"is_or": false
}
],
"weight": -1.0,
"range": [
0,
0
],
"reach": 10,
"properties": [],
"weapon_type": "unknown",
"text": ".",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
},
{
"entry": "feature",
"name": "claw",
"text": "",
"type": "attack",
"attack": {
"entry": "item",
"type": "weapons",
"name": "claw",
"cost": -1,
"damage": [
{
"dmg_die_count": 2,
"dmg_die_sides": 6,
"dmg_type": "slashing",
"is_or": false
}
],
"weight": -1.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"weapon_type": "unknown",
"text": ".",
"toHitOverride": null,
"dmgBonusOverride": null,
"abilityOverride": null
}
},
{
"entry": "feature",
"name": "fire breath (recharge 5\u20136)",
"text": "The dragon exhales fire in a 30\u2010foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.",
"type": "action"
}
],
"prof": 4
}
|