aboutsummaryrefslogtreecommitdiff
path: root/parsed/spells/sunbeam.json
blob: ef8046141ba45e4ed722a3532f8c57177e8efea4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
{
  "entry": "spells",
  "name": "sunbeam",
  "level": 6,
  "type": "evocation",
  "classes": [
    "druid",
    "sorcerer",
    "wizard"
  ],
  "casting_time": "1 action",
  "range": "Self (60-foot line)",
  "components": "V, S, M (a magnifying glass)",
  "duration": "Concentration, up to 1 minute",
  "text": "A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.    \nYou can create a new line of radiance as your action on any turn until the spell ends.    \nFor the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight."
}