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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 60 ft."
],
"langs": "Common, Goblin",
"skills": {
"Stealth": 2,
"Survival": 1
},
"hit_die_count": 5,
"hit_die_sides": 8,
"name": "Bugbear",
"type": "humanoid",
"cr": 1.0,
"size": "Medium",
"alignment": "chaotic evil",
"stats": {
"str": 15,
"dex": 14,
"con": 13,
"int": 8,
"wis": 11,
"cha": 9
},
"inventory": [
{
"name": "hide",
"type": "armor",
"text": "hide armor"
},
{
"name": "shield",
"type": "armor",
"text": "shield armor"
},
{
"name": "morningstar",
"type": "weapon",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 11 (2d8 + 2) piercing damage."
},
{
"name": "javelin",
"type": "weapon",
"text": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range."
}
],
"natural_armor": [],
"description": "",
"features": [
{
"name": "brute",
"text": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).",
"type": "feature"
},
{
"name": "surprise attack",
"text": "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.",
"type": "feature"
}
],
"prof": 2
}
|