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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [],
"langs": "any one language (usually Common)",
"skills": {
"Deception": 1,
"Persuasion": 1,
"Religion": 1
},
"hit_die_count": 6,
"hit_die_sides": 8,
"name": "Cult Fanatic",
"type": "humanoid (any race)",
"cr": 2.0,
"size": "Medium",
"alignment": "any non-good alignment",
"stats": {
"str": 11,
"dex": 14,
"con": 12,
"int": 10,
"wis": 13,
"cha": 14
},
"inventory": [
{
"name": "leather",
"cost": 1000,
"ac": 11,
"strength": 0,
"disadvantage": false,
"weight": 10.0,
"type": "light"
},
{
"name": "dagger",
"cost": 200,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 1,
"dmg_die_sides": 4
},
"weight": 1.0,
"range": [
20,
60
],
"reach": 5,
"properties": [
"finesse",
"light",
"thrown"
],
"type": "simple melee weapons",
"text": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 20/60 ft., one creature. _Hit:_ 4 (1d4 + 2) piercing damage."
}
],
"natural_armor": [],
"description": "Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.",
"features": [
{
"name": "dark devotion",
"text": "The fanatic has advantage on saving throws against being charmed or frightened.",
"type": "feature"
},
{
"name": "spellcasting",
"text": "The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared: \nCantrips (at will): **_light, sacred flame, thaumaturgy_** \n1st level (4 slots): **_command, inflict wounds, shield of faith_** \n2nd level (3 slots): **_hold person, spiritual weapon_**",
"type": "feature"
},
{
"name": "multiattack",
"text": "The fanatic makes two melee attacks.",
"type": "action"
}
],
"prof": 2
}
|