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path: root/parser/monsters/earth_elemental.json
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{
  "speed": "30 ft., burrow 30 ft.",
  "saves": [],
  "d_resistances": [
    {
      "type": "bludgeoning",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "piercing",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "slashing",
      "qualifiers": [
        "nonmagical"
      ]
    }
  ],
  "d_vulnerabilities": [
    {
      "type": "thunder",
      "qualifiers": []
    }
  ],
  "d_immunities": [
    {
      "type": "poison",
      "qualifiers": []
    }
  ],
  "c_immunities": [
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "paralyzed",
      "qualifiers": []
    },
    {
      "type": "petrified",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    },
    {
      "type": "unconscious",
      "qualifiers": []
    }
  ],
  "senses": [
    "darkvision 60 ft.",
    "tremorsense 60 ft."
  ],
  "langs": "Terran",
  "skills": {},
  "hit_die_count": 12,
  "hit_die_sides": 10,
  "name": "Earth Elemental",
  "type": "elemental",
  "cr": 5.0,
  "size": "Large",
  "alignment": "neutral",
  "stats": {
    "str": 20,
    "dex": 8,
    "con": 20,
    "int": 5,
    "wis": 10,
    "cha": 5
  },
  "inventory": [],
  "natural_armor": {
    "name": "natural",
    "bonus": 17
  },
  "description": "",
  "features": [
    {
      "name": "earth glide",
      "text": "The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.",
      "type": "feature"
    },
    {
      "name": "siege monster",
      "text": "The elemental deals double damage to objects and structures.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The elemental makes two slam attacks.",
      "type": "action"
    },
    {
      "name": "slam",
      "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 14 (2d8 + 5) bludgeoning damage.",
      "type": "action",
      "attack": {
        "name": "slam",
        "cost": 0,
        "damage": {
          "dmg_type": "bludgeoning",
          "dmg_die_count": 2,
          "dmg_die_sides": 8
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 10,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 14 (2d8 + 5) bludgeoning damage."
      }
    }
  ],
  "prof": 3
}