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path: root/parser/monsters/fire_elemental.json
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{
  "speed": "50 ft.",
  "saves": [],
  "d_resistances": [
    {
      "type": "bludgeoning",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "piercing",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "slashing",
      "qualifiers": [
        "nonmagical"
      ]
    }
  ],
  "d_vulnerabilities": [],
  "d_immunities": [
    {
      "type": "fire",
      "qualifiers": []
    },
    {
      "type": "poison",
      "qualifiers": []
    }
  ],
  "c_immunities": [
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "grappled",
      "qualifiers": []
    },
    {
      "type": "paralyzed",
      "qualifiers": []
    },
    {
      "type": "petrified",
      "qualifiers": []
    },
    {
      "type": "poisoned",
      "qualifiers": []
    },
    {
      "type": "prone",
      "qualifiers": []
    },
    {
      "type": "restrained",
      "qualifiers": []
    },
    {
      "type": "unconscious",
      "qualifiers": []
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "langs": "Ignan",
  "skills": {},
  "hit_die_count": 12,
  "hit_die_sides": 10,
  "name": "Fire Elemental",
  "type": "elemental",
  "cr": 5.0,
  "size": "Large",
  "alignment": "neutral",
  "stats": {
    "str": 10,
    "dex": 17,
    "con": 16,
    "int": 6,
    "wis": 10,
    "cha": 7
  },
  "inventory": [],
  "natural_armor": [],
  "description": "",
  "features": [
    {
      "name": "fire form",
      "text": "The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.",
      "type": "feature"
    },
    {
      "name": "illumination",
      "text": "The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.",
      "type": "feature"
    },
    {
      "name": "water susceptibility",
      "text": "For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The elemental makes two touch attacks.",
      "type": "action"
    },
    {
      "name": "touch",
      "text": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.",
      "type": "action",
      "attack": {
        "name": "touch",
        "cost": 0,
        "damage": {
          "dmg_type": "fire",
          "dmg_die_count": 2,
          "dmg_die_sides": 6
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns."
      }
    }
  ],
  "prof": 3
}