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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [
{
"type": "necrotic",
"qualifiers": []
}
],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "poison",
"qualifiers": []
}
],
"c_immunities": [
{
"type": "charmed",
"qualifiers": []
},
{
"type": "exhaustion",
"qualifiers": []
},
{
"type": "poisoned",
"qualifiers": []
}
],
"senses": [
"darkvision 60 ft."
],
"langs": "Common",
"skills": {},
"hit_die_count": 8,
"hit_die_sides": 8,
"name": "Ghast",
"type": "undead",
"cr": 2.0,
"size": "Medium",
"alignment": "chaotic evil",
"stats": {
"str": 16,
"dex": 17,
"con": 10,
"int": 11,
"wis": 10,
"cha": 8
},
"inventory": [],
"natural_armor": [],
"description": "",
"features": [
{
"name": "stench",
"text": "Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.",
"type": "feature"
},
{
"name": "turning defiance",
"text": "The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.",
"type": "feature"
},
{
"name": "bite",
"text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8 + 3) piercing damage.",
"type": "action",
"attack": {
"name": "bite",
"cost": 0,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 2,
"dmg_die_sides": 8
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8 + 3) piercing damage."
}
},
{
"name": "claws",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
"type": "action",
"attack": {
"name": "claws",
"cost": 0,
"damage": {
"dmg_type": "slashing",
"dmg_die_count": 2,
"dmg_die_sides": 6
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
}
}
],
"prof": 2
}
|