1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
{
"speed": "30 ft., swim 50 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [],
"langs": "--",
"skills": {
"Stealth": 2
},
"hit_die_count": 9,
"hit_die_sides": 12,
"name": "Giant Crocodile",
"type": "beast",
"cr": 5.0,
"size": "Huge",
"alignment": "unaligned",
"stats": {
"str": 21,
"dex": 9,
"con": 17,
"int": 2,
"wis": 10,
"cha": 7
},
"inventory": [],
"natural_armor": {
"name": "natural",
"bonus": 14
},
"description": "",
"features": [
{
"name": "hold breath",
"text": "The crocodile can hold its breath for 30 minutes.",
"type": "feature"
},
{
"name": "multiattack",
"text": "The crocodile makes two attacks: one with its bite and one with its tail.",
"type": "action"
},
{
"name": "bite",
"text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.",
"type": "action",
"attack": {
"name": "bite",
"cost": 0,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 3,
"dmg_die_sides": 10
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target."
}
},
{
"name": "tail",
"text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.",
"type": "action",
"attack": {
"name": "tail",
"cost": 0,
"damage": {
"dmg_type": "bludgeoning",
"dmg_die_count": 2,
"dmg_die_sides": 8
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 10,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target not grappled by the crocodile. _Hit:_ 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone."
}
}
],
"prof": 3
}
|