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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [
"darkvision 60 ft."
],
"langs": "Common, Goblin",
"skills": {
"Stealth": 2
},
"hit_die_count": 2,
"hit_die_sides": 6,
"name": "Goblin",
"type": "humanoid (goblinoid)",
"cr": 0.25,
"size": "Small",
"alignment": "neutral evil",
"stats": {
"str": 8,
"dex": 14,
"con": 10,
"int": 10,
"wis": 8,
"cha": 8
},
"inventory": [
{
"name": "leather",
"type": "armor",
"text": "leather armor"
},
{
"name": "shield",
"type": "armor",
"text": "shield armor"
},
{
"name": "scimitar",
"type": "weapon",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) slashing damage."
},
{
"name": "shortbow",
"type": "weapon",
"text": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
}
],
"natural_armor": [],
"description": "",
"features": [
{
"name": "nimble escape",
"text": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns.",
"type": "feature"
}
],
"prof": 2
}
|