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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [
{
"type": "blinded",
"qualifiers": []
}
],
"senses": [
"blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius)"
],
"langs": "Undercommon",
"skills": {
"Athletics": 1,
"Perception": 2,
"Stealth": 1
},
"hit_die_count": 2,
"hit_die_sides": 8,
"name": "Grimlock",
"type": "humanoid (grimlock)",
"cr": 0.25,
"size": "Medium",
"alignment": "neutral evil",
"stats": {
"str": 16,
"dex": 12,
"con": 12,
"int": 9,
"wis": 8,
"cha": 6
},
"inventory": [],
"natural_armor": {
"name": "",
"bonus": 0
},
"description": "",
"features": [
{
"name": "blind senses",
"text": ". The grimlock can't use its blindsight while deafened and unable to smell.",
"type": "feature"
},
{
"name": "keen hearing and smell",
"text": "The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.",
"type": "feature"
},
{
"name": "stone camouflage",
"text": "The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.",
"type": "feature"
},
{
"name": "spiked bone club",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.",
"type": "action",
"attack": {
"name": "spiked bone club",
"cost": 0,
"damage": {
"dmg_type": "bludgeoning",
"dmg_die_count": 1,
"dmg_die_sides": 4
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage."
}
}
],
"prof": 2
}
|