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path: root/parser/monsters/lizardfolk.json
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{
  "speed": "30 ft., swim 30 ft.",
  "saves": [],
  "d_resistances": [],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [],
  "senses": [],
  "langs": "Draconic",
  "skills": {
    "Perception": 1,
    "Stealth": 2,
    "Survival": 2
  },
  "hit_die_count": 4,
  "hit_die_sides": 8,
  "name": "Lizardfolk",
  "type": "humanoid (lizardfolk)",
  "cr": 0.5,
  "size": "Medium",
  "alignment": "neutral",
  "stats": {
    "str": 15,
    "dex": 10,
    "con": 13,
    "int": 7,
    "wis": 12,
    "cha": 7
  },
  "inventory": [
    {
      "name": "shield",
      "cost": 1000,
      "ac": 2,
      "strength": 0,
      "disadvantage": false,
      "weight": 6.0,
      "type": "shield"
    },
    {
      "name": "javelin",
      "cost": 50,
      "damage": {
        "dmg_type": "piercing",
        "dmg_die_count": 1,
        "dmg_die_sides": 6
      },
      "weight": 2.0,
      "range": [
        30,
        120
      ],
      "reach": 5,
      "properties": [
        "thrown"
      ],
      "type": "simple melee weapons",
      "text": "_Melee or _Ranged Weapon Attack:__ +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
    }
  ],
  "natural_armor": [
    {
      "name": "natural",
      "bonus": 13
    }
  ],
  "description": "",
  "features": [
    {
      "name": "hold breath",
      "text": "The lizardfolk can hold its breath for 15 minutes.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The lizardfolk makes two melee attacks, each one with a different weapon.",
      "type": "action"
    },
    {
      "name": "bite",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage.",
      "type": "action",
      "attack": {
        "name": "bite",
        "cost": 0,
        "damage": {
          "dmg_type": "piercing",
          "dmg_die_count": 1,
          "dmg_die_sides": 6
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
      }
    },
    {
      "name": "heavy club",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage.",
      "type": "action",
      "attack": {
        "name": "heavy club",
        "cost": 0,
        "damage": {
          "dmg_type": "bludgeoning",
          "dmg_die_count": 1,
          "dmg_die_sides": 6
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) bludgeoning damage."
      }
    },
    {
      "name": "spiked shield",
      "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage.",
      "type": "action",
      "attack": {
        "name": "spiked shield",
        "cost": 0,
        "damage": {
          "dmg_type": "piercing",
          "dmg_die_count": 1,
          "dmg_die_sides": 6
        },
        "weight": 0.0,
        "range": [
          0,
          0
        ],
        "reach": 5,
        "properties": [],
        "type": "unknown",
        "text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
      }
    }
  ],
  "prof": 2
}