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path: root/parser/monsters/planetar.json
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{
  "speed": "40 ft., fly 120 ft.",
  "saves": [
    "con",
    "wis",
    "cha"
  ],
  "d_resistances": [
    {
      "type": "radiant",
      "qualifiers": []
    },
    {
      "type": "bludgeoning",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "piercing",
      "qualifiers": [
        "nonmagical"
      ]
    },
    {
      "type": "slashing",
      "qualifiers": [
        "nonmagical"
      ]
    }
  ],
  "d_vulnerabilities": [],
  "d_immunities": [],
  "c_immunities": [
    {
      "type": "charmed",
      "qualifiers": []
    },
    {
      "type": "exhaustion",
      "qualifiers": []
    },
    {
      "type": "frightened",
      "qualifiers": []
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "langs": "all, telepathy 120 ft.",
  "skills": {
    "Perception": 1
  },
  "hit_die_count": 16,
  "hit_die_sides": 10,
  "name": "Planetar",
  "type": "celestial",
  "cr": 16.0,
  "size": "Large",
  "alignment": "lawful good",
  "stats": {
    "str": 24,
    "dex": 20,
    "con": 24,
    "int": 19,
    "wis": 22,
    "cha": 25
  },
  "inventory": [
    {
      "name": "greatsword",
      "type": "weapon",
      "text": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage."
    }
  ],
  "natural_armor": {
    "name": "natural",
    "bonus": 19
  },
  "description": "",
  "features": [
    {
      "name": "angelic weapons",
      "text": "The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).",
      "type": "feature"
    },
    {
      "name": "divine awareness",
      "text": "The planetar knows if it hears a lie.",
      "type": "feature"
    },
    {
      "name": "spellcasting",
      "text": "The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:    \nAt will: **_detect evil and good_**, **_invisibility_** (self only)    \n3/day each: **_blade barrier_**, **_dispel evil and good_**, **_flame strike_**, **_raise dead_**    \n1/day each: **_commune_**, **_control weather_**, **_insect plague_**",
      "type": "spellcasting",
      "spellcasting_ability": "cha",
      "innate": true,
      "levels": [
        {
          "slots": 0,
          "spells": [
            "detect evil and good",
            "invisibility"
          ]
        },
        {
          "slots": 3,
          "spells": [
            "blade barrier",
            "dispel evil and good",
            "flame strike",
            "raise dead"
          ]
        },
        {
          "slots": 1,
          "spells": [
            "commune",
            "control weather",
            "insect plague"
          ]
        }
      ]
    },
    {
      "name": "magic resistance",
      "text": "The planetar has advantage on saving throws against spells and other magical effects.",
      "type": "feature"
    },
    {
      "name": "multiattack",
      "text": "The planetar makes two melee attacks.",
      "type": "action"
    },
    {
      "name": "healing touch",
      "text": "(4/Day). The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.",
      "type": "action"
    }
  ],
  "prof": 5
}