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{
"speed": "30 ft.",
"saves": [],
"d_resistances": [],
"d_vulnerabilities": [],
"d_immunities": [],
"c_immunities": [],
"senses": [],
"langs": "any one language (usually Common)",
"skills": {
"Nature": 2,
"Perception": 2,
"Stealth": 2,
"Survival": 2
},
"hit_die_count": 3,
"hit_die_sides": 8,
"name": "Scout",
"type": "humanoid (any race)",
"cr": 0.5,
"size": "Medium",
"alignment": "any alignment",
"stats": {
"str": 11,
"dex": 14,
"con": 12,
"int": 11,
"wis": 13,
"cha": 11
},
"inventory": [
{
"name": "leather",
"cost": 1000,
"ac": 11,
"strength": 0,
"disadvantage": false,
"weight": 10.0,
"type": "light"
},
{
"name": "shortsword",
"cost": 1000,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 1,
"dmg_die_sides": 6
},
"weight": 2.0,
"range": [
0,
0
],
"reach": 5,
"properties": [
"finesse",
"light"
],
"type": "martial melee weapons",
"text": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6 + 2) piercing damage."
},
{
"name": "longbow",
"cost": 5000,
"damage": {
"dmg_type": "piercing",
"dmg_die_count": 1,
"dmg_die_sides": 8
},
"weight": 2.0,
"range": [
0,
0
],
"reach": 0,
"properties": [
"ammunition",
"heavy",
"two-handed"
],
"type": "martial ranged weapons",
"text": "_Ranged Weapon Attack:_ +4 to hit, ranged 150/600 ft., one target. _Hit:_ 6 (1d8 + 2) piercing damage."
}
],
"natural_armor": [],
"description": "Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.",
"features": [
{
"name": "keen hearing and sight",
"text": "The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.",
"type": "feature"
},
{
"name": "multiattack",
"text": "The scout makes two melee attacks or two ranged attacks.",
"type": "action"
}
],
"prof": 2
}
|