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{
"speed": "0 ft., fly 50 ft. (hover)",
"saves": [],
"d_resistances": [
{
"type": "acid",
"qualifiers": []
},
{
"type": "cold",
"qualifiers": []
},
{
"type": "fire",
"qualifiers": []
},
{
"type": "lightning",
"qualifiers": []
},
{
"type": "thunder",
"qualifiers": []
},
{
"type": "bludgeoning",
"qualifiers": [
"nonmagical"
]
},
{
"type": "piercing",
"qualifiers": [
"nonmagical"
]
},
{
"type": "slashing",
"qualifiers": [
"nonmagical"
]
}
],
"d_vulnerabilities": [],
"d_immunities": [
{
"type": "necrotic",
"qualifiers": []
},
{
"type": "poison",
"qualifiers": []
}
],
"c_immunities": [
{
"type": "charmed",
"qualifiers": []
},
{
"type": "exhaustion",
"qualifiers": []
},
{
"type": "grappled",
"qualifiers": []
},
{
"type": "paralyzed",
"qualifiers": []
},
{
"type": "petrified",
"qualifiers": []
},
{
"type": "poisoned",
"qualifiers": []
},
{
"type": "prone",
"qualifiers": []
},
{
"type": "restrained",
"qualifiers": []
},
{
"type": "unconscious",
"qualifiers": []
}
],
"senses": [
"darkvision 60 ft."
],
"langs": "understands all languages it knew in life but can't speak",
"skills": {},
"hit_die_count": 5,
"hit_die_sides": 8,
"name": "Specter",
"type": "undead",
"cr": 1.0,
"size": "Medium",
"alignment": "chaotic evil",
"stats": {
"str": 1,
"dex": 14,
"con": 11,
"int": 10,
"wis": 10,
"cha": 11
},
"inventory": [],
"natural_armor": {
"name": "",
"bonus": 0
},
"description": "",
"features": [
{
"name": "incorporeal movement",
"text": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.",
"type": "feature"
},
{
"name": "sunlight sensitivity",
"text": "While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.",
"type": "feature"
},
{
"name": "life drain",
"text": "_Melee Spell Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.",
"type": "action",
"attack": {
"name": "life drain",
"cost": 0,
"damage": {
"dmg_type": "necrotic",
"dmg_die_count": 3,
"dmg_die_sides": 6
},
"weight": 0.0,
"range": [
0,
0
],
"reach": 5,
"properties": [],
"type": "unknown",
"text": "_Melee Spell Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0."
}
}
],
"prof": 2
}
|