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#include "cmd.h"
#include "settings.h"
#include <vector>
#include <string>
#include <filesystem>
#include <algorithm>
namespace cmd {
std::vector<std::string> getVirtDirs() {
return {"weapons", "armor", "spells", "creatures"};
}
// Not idempotent: only do once!
std::filesystem::path getTruePath(std::filesystem::path virtPath) {
std::filesystem::path p;
auto virtPaths = getVirtDirs();
if(std::find(virtPaths.begin(), virtPaths.end(), *virtPath.begin()) != virtPaths.end()) {
p = settings::getString(*virtPath.begin());
// Erase root (part to be replaced by virtPaths)
std::filesystem::path tmp;
auto it = virtPath.begin();
while(++it != virtPath.end()) {
tmp /= *it;
}
virtPath = tmp;
} else {
p = settings::getString("savedir");
}
p /= virtPath;
if(std::filesystem::directory_entry(p.string() + ".json").is_regular_file()) return p.string() + ".json";
return p;
}
std::string formatRoll(std::string name, std::string type, int rolled, int bonus) {
std::stringstream text;
text << name << " " << type << ": " << rolled << " (d20) + " << bonus << " (" << name << " " << type << " bonus) = " << rolled + bonus << std::endl;
return text.str();
}
std::vector<rules::Qualifier> parseQualifiers(std::map<std::string, std::string> flags) {
std::vector<rules::Qualifier> qualifiers;
for(auto flagPair : flags) {
auto flag = flagPair.first;
if(flag == "m" || flag == "magical") {
qualifiers.push_back(rules::Qualifier::Magical());
} else if(flag == "s" || flag == "silvered") {
qualifiers.push_back(rules::Qualifier::Silvered());
} else if(flag == "a" || flag == "adamantine") {
qualifiers.push_back(rules::Qualifier::Adamantine());
}
}
return qualifiers;
}
}
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