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#include "json.hpp"
#include "feature.h"
#include "spellcasting.h"
#include "attack.h"
#include "utils.h"
#include <sstream>
#include <map>
using namespace std;
typedef nlohmann::json json;
namespace entry {
shared_ptr<Feature> Feature::create(const json& data) {
if(data["type"] == "spells") {
return utils::loadDFromJson<Feature, Spellcasting>(data);
} else if(data["type"] == "attack") {
return utils::loadDFromJson<Feature, Attack>(data);
}
return shared_ptr<Feature>(new Feature(data));
}
}
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