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#include "feature.h"
#include "../spellcasting.h"
#include "../attack.h"
#include "../utils.h"
#include "../creature.h"
#include <nlohmann/json.hpp>
#include <memory>
#include <string>

using namespace std;

namespace entry {
    shared_ptr<Feature> Feature::create(const nlohmann::json& data) {
        if(data["type"] == "spells") {
            return utils::loadDFromJson<Feature, Spellcasting>(data);
        } else if(data["type"] == "attack") {
            return utils::loadDFromJson<Feature, Attack>(data);
        }
        return shared_ptr<Feature>(new Feature(data));
    }
}