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#include "json.hpp"
#include "item.h"
#include "weapon.h"
#include "armor.h"
#include "utils.h"
#include <iostream>
#include <memory>
#include <sstream>
using namespace std;
typedef nlohmann::json json;
namespace entry {
shared_ptr<Item> Item::create(const json& data) {
if(data["type"] == "weapon") {
return utils::loadDFromJson<Item, Weapon>(data);
} else if(data["type"] == "armor") {
return utils::loadDFromJson<Item, Armor>(data);
}
return shared_ptr<Item>(new Item(data));
}
string genText(const Substantial& s) {
stringstream text;
text << "Cost: " << s.getCost() << " cp, i.e., " << utils::getCostString(s.getCost());
text << ". Weight: " << s.getWeight() << " lbs.";
return text.str();
}
}
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